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Post by Omega on Jun 28, 2008 10:41:53 GMT -5
Experience Points and Leveling Up [/u][/SIZE] Starting with 100 XP to achieve to level 2, every player will need to gain an increased amount of 50 XP to achieve to the next level. This means that at level 5 your player will need 500 XP to achieve level 6. You can get XP by battling against other players or monsters. Battling is the most common and fastest way to gain XP. If you win a fight, you automatically receive XP equal to half of the opponent's level. If the opponent’s level is even it will divide in half evenly. If the opponent’s level is odd, when divided in half it turns out to be a decimal. Then that decimal is just rounded to one number. Example (evenly): You have defeated a Level 10 Wolf. You gained +5 XP. Example (odd): You have defeated a Level 21 Hobgoblin. You gained +11 XP. Half of 21 is 10.5, it was rounded to 11. See, simple. You don’t have to worry about calculation during or after the battle, Mods will take care of that. Leveling Up StatsWhen under the class of a Fighter, your player’s stats will increase like this: ATK: +2 DEF: +2 INT: +1 RES: +1 DEX: +1 When under the class of a Hacker, your player’s stats will increase like this: ATK: +1 DEF: +1 INT: +3 RES: +1 DEX: +1 When under the class of a Programmer, your player’s stats will increase like this: ATK: +1 DEF: +1 INT: +3 RES: +1 DEX: +1
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